PlayerStat
Names of the stats a script can change, in the game's units. Pass them to Player.getStat, setStat, addStat and fillStat. playerStatsChanged reports changes.
playerStat.Health
Health: string'health': hit points, where 0 is death. The maximum is player.maxHealth.
playerStat.Stamina
Stamina: string'stamina': spent by running, fighting and jumping.
playerStat.Exhaust
Exhaust: string'exhaust': energy, restored by sleep.
playerStat.Hunger
Hunger: string'hunger': nourishment, restored by eating.