PlayerStat

Names of the stats a script can change, in the game's units. Pass them to Player.getStat, setStat, addStat and fillStat. playerStatsChanged reports changes.

playerStat.Health

Health: string

'health': hit points, where 0 is death. The maximum is player.maxHealth.

playerStat.Stamina

Stamina: string

'stamina': spent by running, fighting and jumping.

playerStat.Exhaust

Exhaust: string

'exhaust': energy, restored by sleep.

playerStat.Hunger

Hunger: string

'hunger': nourishment, restored by eating.