KCDS 0.3.3.1

Fixes for 0.3.3.

Servers and players both need 0.3.3.1: a client and a server of different versions refuse each other when joining. The launcher updates itself on the next start; servers update from their update channel or the new packages.

Fixes

  • The inventory in the third-person view (F5) opens with its panels: while one of the game's menus (inventory, map, journal, ...) or a crafting minigame is open, the view goes to the first person and comes back to the third person when it closes (#528). The same keeps the alchemy camera from turning out through the walls (#529).
  • Women's hands in the world are their own again: a player made female no longer keeps the male body's hands, feet, arms and legs, which her skeleton bent out of shape; switching back to a man gives the male body back (#530). The figure in the inventory still holds a man's pose, which can bend her fingers; that follows in 0.3.4.

SDK types

  • shared.d.ts declares Appearance, InventoryRow, ProgressionSnapshot, CookPotSnapshot and PendingConnection with the runtime's fields; player.appearance, getInventory(), player.progression, CookPot.all() and get() and the playerConnecting event use them (#511).

Not in this release

  • The grindstone shown to other players (#524), blocking and skipped fight animations (#525, #526) and the body falling in a fist fight (#527) are planned in 0.3.4.